Chapter Organization
Most chapters in this book follow a standard general structure. For example, the chapter "Transform Objects" contains these major sections:
- "About Transform Objects." This section provides an overview of transform objects.
- "Using Transform Objects." This section describes how you can create and manipulate transform objects using QuickDraw GX. It describes how to use the most common functions, gives related user interface information, provides code samples, and supplies additional information.
- "Transform Object Reference." This section provides a complete reference for transform objects by describing the constants, data types, and functions that you use with transform objects. Each function description follows a standard format, which gives the function declaration; a description of every parameter; the function result, if any; and a list of errors, warnings, and notices. Most function descriptions give additional information about using the function and include cross-references to related information elsewhere.
- "Summary of Transform Objects." This shows the C interface for the constants, data types, and functions associated with transform objects.